Your ultimate destination for Gorilla Tag scripts, packages, and coding tutorials
Keos Coding Hub is a thriving Discord community dedicated to providing high-quality scripts, packages, and tutorials for Gorilla Tag fan games. Whether you're a beginner looking to learn or an experienced developer seeking advanced resources, our hub (sus) has everything you need.
Our community is built on collaboration, learning, and innovation. We provide both free resources and premium packages to help developers at every level create amazing Gorilla Tag games.
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using UnityEngine;
public class KeosDiscordScript : MonoBehaviour
{
void Start()
{
Application.OpenURL(
"https://discord.com/invite/YyS7zcDzmF"
);
}
}
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Apply NowEditor things for script to make development easier
Get free player models that are made by Neboscript, models: Nebo, Editor Window: Keo.CS
Have health and shoot with guns (raycast based), fully networked using Photon
Allow people to gift each other currency (Playfab)
Display the top players with the most currency (Playfab)
Gapple onto objects and stick your hands on them like in poppy playtime
Spin the wheel for a chance to win prizes
Drive around with customizable RC cars (Photon Networked)
Friend people and know in what rooms they are so that you can play together
Place landmines that explode when players get close (Photon Networked)
Create polls for players to vote on (Networked)
Create a tycoon simillar to the once in roblox (saves)
Have an selling system where you can sell items you find and get currency for it (Photon Networked, Playfab Currency)
Have an login streak that breaks when not loging in for an day, recive rewards for high streaks and collecting the streak
Have a system that allows users to enter promocodes for rewards (Playfab Currency)
An ai powered by Groq (https://console.groq.com) that gives you an fortune
A button that plays a sound (Photon Networked)
Shoot a Slingshot like in Gorilla Tag (Photon Networked)
Have a Button or an Zone that turns your gravity upside down
Leave an foot print on the surface you just touched
Have a basketball that you can throw and bounce around, have a hoop to score points (Photon Networked)
Ensure each player has a unique name
Implement a smooth transition between day and night in the game based on the real time (multiple states allowed ofc)
Have pets that follow you arround like in big scary (but better, Photon Networked)
Spawn an prefab like it came out of the machine using an button (Photon Networked)
Draw on an big canvas using an Pen (Photon Networked)
Have an arcade where you can play Space Invaders
Make cosmetics that can be grabbed and moved around like in Gorilla Tag (Photon Networked)
Have an glass bridge like in Squid Game (Photon Networked)
Have an good looking glass Shader
Red Light Green Light like in Squid Game (Photon Networked)
Have an flappy Bird Arcade game
Have an claw machine and pick up good prices
Have a nice and clean fade in when entering the game
Shoot an networked gun (Photon Networked)
Have an animated cosmetic when pressing the trigger button
Teleport wherever you point it
Have multiple platforms with colors and an screen that shows one, you need to stand on an platform with that color or else you will fall (Photon Networked)
Have an weapon that shoots flames (Photon Networked)
have an infection game mode where players can tag each other just like in Gorilla Tag (Photon Networked, 2 Versions: Simple : Advanced)
Have an elevator system to go up or down (supports any direction) (Photon Networked)
Have a system to grab onto Players
Grab onto moving objects and swing them around if you want
Play around with rigidbodys and kick them around
Dash in the direction you're looking at with an press of an button
Change your size using the trigger buttons on the left and right controller (Photon Networked)
Use the grappling hook to swing around
Kick people usin an Gun (Photon Networked)
Eat things using diffrent states (Photon Networked)
Implement advanced hitsound with way to many settings
Have an Low Gravity zone
Have an flying object that chases the player
Have a smooth transition for muting and unmuting sounds
Have an Whack a mole arcade (supper shitty set up cause its an single script for multiple diffrent types)
Have an outline effect for anything
Have a squishy toy just like in Gorilla Tag (Photon Networked)
Autoplace trees in your game (kinda useless cause of easyplace)
Have a talking quest NPC in your game and collect items for an reward
Have a galaxy shader in your game that looks quite nice
Have an anti-gravity cube in your game that floats in mid-air and bounces around
Have a jumpscare in your game that kills you
Have a working radio in your game that has bouncing speakers
Have a working flashlight that you can turn on and off (Photon Networked)
Have a working water ripples in your game (Photon Networked)
Generate an Maze in the editor with ease
Teleport the player on the press of an button, works good through walls and all
Create a cool shader that aint even that cool lol, just published this cause i had no content
Place blocks in an grid or delete it ofc (Photon Networked)
Vibrate your controller with an intensity
Optimizes a bit of the game to reduce lag (doesnt have to)
Put this on your hands causes some of my scripts require this to easily handle speed
Put on your hands and fly arround
Track your monsters and see their name and distance
Idk why i called this good but it sucks lol dont use better use the 10 Shaders or the 20 Shaders (when that already releast lol)
Doors like in Scary Baboon that open and close (Photon Networked)
Silly little things running around or away (Photon Networked)
Finger Colliders that support animation
DONT USE IT IT IS SHIT BRUH
Alot of playfab stuff like login, manager, name sync, ban reason, purchase and purchase UI
Have an zone where your vent opens up
Hold your trigger to go through any Collider
Display all Players in the lobby (Photon Networked)
Spawn Platforms like in mods from Gorilla tag
Have an ModMenu that works using UI
An AI That chases you (Photon Networked)
Play an Bonk SFX when hitting somone with it (Photon Networked)
Lava 👍 (its just an "realistic" lava shader)
Play a talking animation when the player is yapping (Photon Networked)
Have an Procedural animation on monsters similar to Scary Baboon
Make an object always face the player smoothly
Changes the cosmetic and the type is not hardcoded (UI Supported)
RPG That shoots, deals recoil and creates an big explosion (Photon Networked)
Wardrobe just like in Gorilla Tag (Photon Cosmetics, Playfab Catalog)
This one was made by me (Keo.CS) and has options for Meta Name, Meta PFP reporting in many times and an easy way to handle reports and bans using an Window in Unity
Ziplines like in Gorilla Tag (Physics Based)
10 Unique URP Shaders including: Hologram, Pixelate, Forcefield, Dissolve, Glass, Glitch, Toon, Water, Portal and X-Ray
Change Scenes Easily and only the once that are actually possible to change to to prevent you from breaking the game
Gorilla Tag Locomotion but simplified, same functionality but less code and easier to build on, original: 377 Lines, BaseLM: 251 Lines
Quit the game, compatible with Events or script call, aswell on an click of an object, works in editor aswell (Quits runtime not editor)
Main Leader of the first discord raid we had, made fake screenshots from Nebo and Keo saying bad words like the F-Slur or the N-Word
Part of the Gohn Franklin Group that are all trying to raid the server
Part of the Gohn Franklin Group that are all trying to raid the server
Part of the Gohn Franklin Group that are all trying to raid the server
Part of the Gohn Franklin Group that are all trying to raid the server
Part of the Gohn Franklin Group that are all trying to raid the server
He copied alot of my scripts (Keo.CS) and didnt even give credits, banned me from his server after telling him to stop, then he just started black mailing me with things.
Server Owner and Developer, made basicly all scripts in the server and just added some of the once every server has
Supportive help at all time, greate staff
Good staff and helped me get through alot (aswell mentaly)
Helped SOO Much dealing with raids and keeping Keo.CS from quiting, helped rebuilding the server multiple times
Helped alot with rebuilding an new server and getting the Raid's fixed and prevented
Longtime friend and supported always, helped Keo.CS alot mentaly aswell
Another Dev hub owner that helped alot rebuilding the servers after the raids
Long time friend that helped alot to go through and moderated pretty well
Server Booster (1 time)
Server Booster (3 time)
Server Booster (1 time)
Server Booster (2 time)
Server Booster (2 time)
Server Booster (2 time)